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Shaman ghost wolf forms
Shaman ghost wolf forms










shaman ghost wolf forms

When using this ability against incorporeal creatures, a spirit shaman does not have to roll the normal 50% miss chance - the effect hits the spirits automatically. Affected spirits get a Will save (DC 10 + shaman level + Charisma modifier) for half damage. To spirit shamans, fey and elementals are nature spirits, while incorporeal undead are the spirits of the dead, and other outsiders are somewhere in between.Ĭhastising spirits is a standard action that deals 1d6 damage/spirit shaman level to all spirits within 30 feet of the spirit shaman. For purposes of this and other spirit shaman abilities, a spirit includes any of the following creatures: all incorporeal undead all fey all elementals all outsiders all creatures in astral form or with astral bodies (though not creatures physically present on the Astral Plane) all creatures with the spirit subtype spirit folk and telthors spirit creatures created by spells such as dream sight or wood wose. This ability cannot be used to influence magical beasts.Ĭhastise Spirits (Su): Beginning at 2nd level, a spirit shaman can use divine energy granted by her patrons in the spirit world to damage hostile spirits. To use wild empathy, the spirit shaman and the animal must be within 30' of each other and able to study one another. Typical domestic animals start as indifferent, and typical wild animals start as unfriendly. The spirit shaman rolls 1d20 and adds her spirit shaman level and her Charisma modifier to determine the wild empathy check result. This functions like a Diplomacy check to improve a person's attitude. Wild Empathy (Ex): Guided by insight into animal spirits, a spirit shaman can use body language, vocalizations, and demeanor to improve the attitude of an creature of the animal type. The exact form confers no benefits, and is purely personal preference. The exact form of the spirit guide is chosen by the spirit shaman at 1st level, usually for its representative qualities as shown in the table below. The spirit guide grants additional abilities at 5th and 10th level (see Follow the Guide and Guide Magic below).

shaman ghost wolf forms

The spirit shaman's spirit guide confers greater awareness of surroundings and grants the Alertness feat. It exists only inside the spirit shaman's mind and soul. The spirit shaman is the only one who can perceive or interact with her guide. Unlike a familiar, a spirit guide is not a separate entity from a spirit shaman. Spirit Guide: All spirit shamans have a spirit guide, a personification of the spirit world. In addition, spirit shamans gain bonus spells based on their Wisdom score.

shaman ghost wolf forms

Spells known are not affected by high charisma - they are set. Like sorcerers, spirit shamans only know a certain number of spells per level as listed on the following chart. Spirit shamans can cast any spell they have retrieved. Spells: A spirit shaman casts divine spells from the druid spell list. These are the common weapons used by the tribal societies where spirit shamans are found, though spirit shamans are not limited to these weapons by religious practices. Weapon and Armor Proficiency: Spirit shamans are proficient with the club, dagger, dart, hand axe, javelin, longspear, quarterstaff, shortspear, spear, sling, shortbow, throwing axe, and with light armor and shields (excluding tower shields). Skill Points at Each Additional Level: 4 + Int modifier. Skill Points at 1st Level: (4 + Int Modifier) x 4. By bargaining with these spirits, the spirit shaman gains power over the natural world and mighty divine magic with which to aid her comrades or smite her enemies.Ĭlass Skills: Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (Int), Listen (Wis), Profession (Wis), Ride (Dex), Spellcraft (Int), Spot (Wis), Survival (Wis), Swim (Str). Her world is filled with powerful, living spirits, some helpful and some malign. Master of the spirit world, the spirit shaman follows a different divine tradition than the cleric or the druid.












Shaman ghost wolf forms